About Me 


About Me

I am a level designer constantly working towards improving my knowledge and skills. The most important thing for me in level design is the flow and playability of a level, in my work, I mostly focus on the playability and the player experience in different situations first then the layout of the level. It is important to get the player in the right flow and to keep the player engaged in the level to keep the player involved.

Skills / Abilities

Level Design  •  Game Design  •  Visual Scripting  •  3D Modeling • Project Management  • Gameplay Design • Narrative Design