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Level Designer
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Level designing all levels together with LD team mainly focusing on traversal and smaller puzzles.
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Level propping/ Level Art
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Project structure and a universally used asset list
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Animators:
Hedvig Kronnäs
Siri Forssell​
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Game Programmers:
Kaspian Ringqvist
Amanda Hellberg Nilsson
Jonathan Disenfeldt
Olaus Klaveness
Tim Wennerberg
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Music & Sound:
Assar Wade
Level Designers:
Måns Mattisson
Lovisa Wirten
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Game Artists:
Assar Wade
Daniel Nilsson
Elden Bähni
Thea Arnman
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Pitfoil
A 2D Puzzle Platformer
”Reawaken a once Desolate Steel Mill and manipulate its Forgotten Technology to overcome its Automated Defense System”
Overview
My Contribution
Reference game
Limbo
Project time
12 weeks half-speed = Around 240 hours
Engine
TGE
Team
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